10/7/2023 0 Comments Killing bred reaper arkI demonstrated in that video that I have broken through that RNG wall and that I know what I'm talking about and what it takes. You also need to understand that once you know about the ruts and ramp up your operation to compensate it means 1-2k breeders, which also means ♥♥♥♥♥♥ framerate and bringing a server to its knees, i.e. Either way it could have replaced the hideous and broken RNG aspect of breeding. Mutagen is a disappointment because it looks like its original design was for breeding then they nerfed it into near uselessness, just my impression based on what it does and its lore. I spent a lot of time spinning my wheels trying to figure out why these ruts occur, figure out their nature, a way to work around them like cycling which mutation to work on etc., but confirmation bias being a thing I honestly have no clue what is wrong with the number generator itself. The ruts usually last 2k eggs the longest I recorded is 6k, it's always been an extreme jump from within 500 eggs to needing to go through thousands. These ruts are easily identified when you start getting 1 mutation per 100 eggs, and I'm not saying the mutation you want, I mean any mutation, speed, oxygem, nothing. 2/3's of the time it works right with an even enough spread of results and you get your mutation within 500 eggs hatched, then the results get clumped and what I like to call 'ruts' occur. So it is hardly useless, your expectations are to high/unrealistic "so what your saying is." Noīefore you can understand my issue with mutagen you need to understand that the number generator is broken. Originally posted by Charcharodonto:So your problem with mutagen is that you not can easily boost your tames to the stat cap. So it is hardly useless, your expectations are to high/unrealistic Rockdrakes, Reapers can now get a nice boost from this. but splendid if you wanna try mutating any of the new creatures. No worth it if you have a rex line 20+ mutations in already of course. Even more so if you boost 50 melee to 55. It is quicker to farm the mutagen to boost a 45 melee dino to 50 melee. Until you realise that finding wild dinos with very high numbers is extremely rare. Increasing the base stats by 5 points per major stat before mutating.ĭoes not seem much. which is inadvisable beacause stamina is a thing and weight to a degree. And even with all others stats at 0 you will reach one stat and the other at 200. You are not gonna reach the stat cap easily anyway. So your problem with mutagen is that you not can easily boost your tames to the stat cap.įirst off, ARK is build around official. Yay, 5 free wild levels, only 200 more to go, yipee! (Somebody kill me, please.) Sadly, this singular limitation gimps mutagen into near worthlessness. If it could be used each generation it would take RNG out of the equation almost completely, it would remove the need for 1-2k breeders per line (the server admin eventually removed egg laying intervals to reduce the sheer amount of strain I was putting on it) and the piss poor frame rate that goes with having that many dinos in a small area. The problem with mutagen is that it cannot be used on bred dinos, forcing players to continue sacrificing millions of babies to RNGesus to actually finish a project. Breeding has multiple levels of ♥♥♥♥♥♥ RNG and takes an insane time investment, which desperately needs addressed. Playing on a server with breeding rates boosted around 15-20x depending on the multiplier and choosing one of the easiest dinos to breed still took over half a year working at it daily, without mods. If you play on official servers you have a level limit of 450 which is a bit of a mixed blessing because it means you will probably only max one stat, but then you have to do it at 1x settings. Adding an incubator and a nany dino were really nice, a shame mamal and insect breeding got neglected. Second, breeding is a massive time investment. 2 1/2 mutations worth of levels in the major stats before you start breeding might sound great if you've never super bred dinos before, but to understand my disappointment we need to go over a few things.įirst, dino's can have up to 255 wild levels in a given stat, ideally you want to get at least 40 in a stat you want to mutate to that extreme.
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